![]() ![]() Hong Kong is good and totally worth playing but I feel the story is just richer in Dragonfall. ![]() Like any shadowrun, the bigger the problem the more you work around the edges until you're sure you have some clue what you're getting into and what you're up against, and that there's no other way.Ībout the corps, they have their schemes and plans but they fuck up a lot too.Īnyway I also recommend Dragonfall. The story is kind of a slow burn, moreso in Dragonfall. Well, they often seem (meta-)human at least. Even the villains are often sympathetic to some degree. Especially if you do all the side quests for the people in your crew and some of the more altruistic NPC's. Honestly what I like about these games is that in the end it's all about the people, the games have a lot of "heart" so to speak. "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon." Living Community (Where you can play online) Subreddits For that please check out /r/ShadowrunReturns for help. Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun. Discussion is primarily aimed at exploring narratives found in the Sixth World. Here at /r/Shadowrun we talk shop about all things in the shadows.
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